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AUCTION EXPIRED

Senior Technical Artist

 

  • Santa Clara, CA
  • Permanent
  • Rigging

  • cloth simulation

  • Unreal Engine 4

  • 3D Modeling and Animation

  • shader

  • Javascript

  • C++

  • C

  • Job Posted: Thursday, May 10, 2018

  • Expires On: Friday, October 19, 2018

  • Job Type: Permanent

  • Duration: 1+ years

  • Desired Experience: 3-5 years

  • Work Authorization: Resident/Citizen, Citizen, H1-B, EAD

Responsibilities

Rig and clean up characters and clothing related assets to be used by 3D Animators in a in-house process pipeline

Collaborate with 3D Animators to solve rig or skin related issues

Develop and maintain character motion and deformation systems

Work closely with the design team and engineering team to create highly polished 3D assets

Produce concurrent and competing projects in a fast-paced environment


Requirements

Prior experience working in a CG related industry or animation team

Complex character and clothing experience

Ability to translate artistic thinking to real polished prototypes

Basic programming skills or capacity to create tools and scripts to facilitate workflow

Understanding the basics of 3D Math