Skill Density

I am skilled in...

Teaching
29%
Writing Curriculum
15%
Pipeline Development
14%
3D Modeling and Animation
13%
Pipeline Management
12%
Training Teachers
5%
Managing
4%
Character Rigging
3%
Texture Painting
3%
Illustrations
2%

Industry Density

Top 5 Industry Experience, Expressed in Percentages

Computer Games

53%

E-Learning

47%

Career History

Current

Lead Technical Artist @ (HIDDEN)

August 25, 2017 - Current

Role Description

Helping lead and manage the visual direction of the game Juanito El Nahaulito. Developing and maintaining the art pipeline.

Responsibilities:

  • Managing and developing the look and art pipeline of the game.

Skill Strengths (Breakdown in Percentages)

  • Pipeline Development (40%)

  • Pipeline Management (40%)

  • Texture Painting (10%)

  • Character Rigging (10%)

2016

Lead Artist/Animator @ (HIDDEN)

December 12, 2016 - June 20, 2017

Responsibilities:

  • I was in charge of creating and animating the characters for the game, as well as managing and organizing an ever changing group of contract artists. The number of artists under my management ranged from 7 to 25.

Skill Strengths (Breakdown in Percentages)

  • 3D Modeling and Animation (60%)

  • Managing (20%)

  • Illustrations (10%)

  • Pipeline Development (10%)

2014

Game Design Instructor @ (HIDDEN)

June 10, 2014 - August 27, 2015

Responsibilities:

  • Teaching game design and development to 7 through 11 year olds. Between summers as an Instructor, I wrote the curriculum for teaching Unity, which was used by 15 camps the following summer.

Skill Strengths (Breakdown in Percentages)

  • Teaching (60%)

  • Writing Curriculum (30%)

  • Training Teachers (10%)

Education History

Awards & Certificates

Data Not Available