Hello, I'm S*****

I'm an experience designer with a long history in consumer electronics, designing the software experience that connects people with products. I've worked with dozens of companies from startup to Fortune 500, combining UX design, visual design, interaction, prototyping, animation, a bit of coding, and research to produce engaging experiences. My goal is to help identify, investigate, and validate the problems/needs surrounding products, and ultimately design, craft, and ship solutions. My work has contributed to the success of numerous hardware devices: keyboards, mice, gaming peripherals, music controllers, speakers, displays, robotics kits, and medical devices. I'm currently helping to design one of most involved product experiences people will have: travel in autonomous vehicles. Samples of my work are available here: http://scottrossi.design/


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Skill Index

I am skilled in...

Interaction Design
186
Prototype
177
Wireframing
154
Graphic Design
150
Mockups
153
Visual Design
137
UI/UX Design
28
Prototypes
13

Industry Density

Top 5 Industry Experience, Expressed in Percentages

Computer Hardware

84%

E-Learning

14%

Medical Device

3%

Career History

2018

UX/UI Consultant @ (HIDDEN)

February 01, 2018 - May 01, 2018

Role Description

UX and UI design for touchscreen-controlled arthroscopic pump.

Responsibilities:

  • * Prototyping UX/UI design, interaction, animation; user research, mockups, and visual assets for engineering

Skill Strengths (Breakdown in Percentages)

  • Visual Design (20%)

  • Mockups (20%)

  • Prototype (15%)

  • Graphic Design (15%)

  • Wireframing (15%)

  • Interaction Design (15%)

Project Description

UX and UI design for touchscreen-controlled arthroscopic pump.

2017

UX/UI Designer @ (HIDDEN)

August 01, 2017 - January 01, 2018

Role Description

Educational Robotics

Responsibilities:

  • * Maintained and extended UX/UI of cross-platform educational robotics software
    * Prototyped UX/UI design, animation and interaction; developed wireframes, UI mockups, and visual assets for engineering
    * Designed and produced standards-based educator guide and company marketing materials

Skill Strengths (Breakdown in Percentages)

  • Graphic Design (15%)

  • Wireframing (15%)

  • Interaction Design (15%)

  • UI/UX Design (15%)

  • Mockups (15%)

  • Prototype (15%)

  • Visual Design (10%)

2016

UX/UI Designer @ (HIDDEN)

October 01, 2016 - August 01, 2017

Role Description

Educational Robotics

Responsibilities:

  • * Maintained and extended UX/UI of cross-platform educational robotics software
    * Prototyped UX/UI design, animation and interaction; developed wireframes, UI mockups, and visual assets for engineering
    * Guided engineering teams in design implementation, managed international UX efforts
    * Developed consumer product support strategy
    * Designed/produced company marketing materials and packaging

Skill Strengths (Breakdown in Percentages)

  • UI/UX Design (25%)

  • Wireframing (20%)

  • Mockups (15%)

  • Prototypes (15%)

  • Graphic Design (15%)

  • Interaction Design (10%)

2008

UX/UI Designer @ (HIDDEN)

June 02, 2008 - January 29, 2016

Responsibilities:

  • * Established UI direction for mobile app based on engineering requirements and preexisting marketing
    * Worked with project managers, engineering, and management to define/refine UX flows
    * Created screen layouts and static prototypes/animated mockups for engineering/management reviews
    * Developed UI redlines and guidelines, prepared all UI assets for engineering

Skill Strengths (Breakdown in Percentages)

  • Interaction Design (20%)

  • Prototype (20%)

  • Visual Design (15%)

  • Mockups (15%)

  • Graphic Design (15%)

  • Wireframing (15%)

Education History

Awards & Certificates

  • 2014 - Guest Speaker, RunRev Live Dev Conference

  • 2010 - Best Art, IndiePub Mobile Games Competition

  • 2006 - Guest Speaker, EuroRevCon Dev Conference

  • 2003 - Featured Developer case study, Adobe.com

  • 1994 - Work requested for exhibition, Seybold, SF

  • 1994 - 2nd place finalist, Ray Dream Masters of 3D